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Rin Richardson
Rin Richardson
CEO of Unnamed Composition LLC | 3D Artist
Los Angeles, United States

Summary

Hi! I'm a 3D Artist and CEO of Unnamed Composition LLC.

Skills

3D ModelingLightingRenderingTexturingUV MappingDesignRigging

Software proficiency

Maya
Maya
GIMP
GIMP
After Effects
After Effects
Premiere
Premiere

Experience

  • Chief Executive Officer at Unnamed Composition LLC
    Los Angeles, US
    January 2025 - Present

    Founded and leads a 3D game asset studio specializing in avatars, accessories, and digital content for major gaming platforms, overseeing production pipelines and artist teams to deliver high-quality assets at scale.

    ● Manages and directs a team of 3D artists, ensuring consistent quality, efficient workflows, and on-time delivery across multiple concurrent projects.

    ● Oversees the creation of avatars, accessories, and game-ready assets for various gaming platforms, maintaining alignment with platform standards and audience trends.

    ● Established a cross-platform presence on Roblox, IMVU, VRChat, and Zepeto, delivering tailored 3D assets that align with each platform’s technical requirements and user expectations.

    ● Developed production pipelines and asset guidelines to streamline collaboration and improve output consistency across teams.

    ● Drives business growth through client relations, team expansion, and scalable content production strategies.

  • 3D Artist at Jazwares
    Culver City, US
    January 2022 - January 2025

    Created 3D assets, promotional renders, and packaging art for licensed toy lines, mobile/PC games, and entertainment IPs, collaborating closely with art directors and marketing teams.

    ● Designed and modeled high-quality 3D assets, including characters, environments, and props, for top performing games and licensed toy lines.

    ● Created promotional renders and packaging art contributing to increased product visibility at major conventions including NY Toy Fair (2025) and San Diego Comic-Con (2023).

    ● Produced digital promotional items for high-profile film releases (Smurfs, 2025; Godzilla x Kong, 2024) viewed by millions globally.

    ● Artwork featured in Toy World Magazine (Royale High, May 2024).

    ● Collaborated with cross-functional teams to deliver assets for toy lines including DevSeries, Cobra

    Kai, Royale High, and Adopt Me!, meeting all deadlines ahead of schedule.

  • Game Artist at Twin Atlas
    Los Angeles, US
    January 2022 - January 2023

    Modeled and textured 3D props and game assets for the MMORPG World Zero.

    ● Modeled and textured props and game assets, enhancing visual fidelity and gameplay immersion.

    ● Produced promotional renders used in marketing campaigns that helped boost player engagement.

  • 3D Modeler at Roblox Corporation
    Los Angeles, US
    January 2018 - January 2021

    Created characters, props, and environments for multiple Roblox experiences, including licensed collaborations with Doctor Who and Next Gen.

    ● Selected for Roblox UGC Creator Program, releasing items purchased by hundreds of thousands of players.

    ● Designed toy packaging and promotional art for Roblox Toys & Marketing (2018–2021), driving strong retail presence.

    ● Work featured by CNBC (2020) and The New York Times (2021) for contributions to the platform’s creative economy.

    ● Contributed to major in-game events including Pizza Party (2019) and the Rthro Avatar Launch (2018).

  • 3D Modeler at CUDO
    Los Angeles, US
    January 2022 - January 2022

    Delivered props and environment assets for game development projects.

    ● Developed 3D assets and prop models for game environments, meeting all project specifications and deadlines.

    ● Applied stylized texturing techniques to enhance player immersion.

  • 3D Modeler at IMVU
    Los Angeles, US
    January 2018 - January 2019

    Designed interactive 3D content for the IMVU Creator Program.

    ● Designed and textured interactive 3D props and assets for the IMVU Creator Program, improving platform asset diversity.

    ● Delivered production-ready assets on tight timelines with zero revision cycles.

  • YouTube Partner at Maker Studios
    Los Angeles, US
    January 2015 - January 2017

    ● Produced original animated content including the 3D Thursdays pilot and Anansi: The Keeper of Stories CG animatic.

    ● Secured sponsorship from Maker Spark and Disney XD.

  • 3D Modeler at Self Employed
    January 2010 - January 2016

    ● Created custom 3D characters, props, and renders for independent game developers and animation studios.

    ● Delivered high-quality designs ensuring excellent client satisfaction rates.