Hi! I'm a 3D Artist and CEO of Unnamed Composition LLC.
Founded and leads a 3D game asset studio specializing in avatars, accessories, and digital content for major gaming platforms, overseeing production pipelines and artist teams to deliver high-quality assets at scale.
● Manages and directs a team of 3D artists, ensuring consistent quality, efficient workflows, and on-time delivery across multiple concurrent projects.
● Oversees the creation of avatars, accessories, and game-ready assets for various gaming platforms, maintaining alignment with platform standards and audience trends.
● Established a cross-platform presence on Roblox, IMVU, VRChat, and Zepeto, delivering tailored 3D assets that align with each platform’s technical requirements and user expectations.
● Developed production pipelines and asset guidelines to streamline collaboration and improve output consistency across teams.
● Drives business growth through client relations, team expansion, and scalable content production strategies.
Created 3D assets, promotional renders, and packaging art for licensed toy lines, mobile/PC games, and entertainment IPs, collaborating closely with art directors and marketing teams.
● Designed and modeled high-quality 3D assets, including characters, environments, and props, for top performing games and licensed toy lines.
● Created promotional renders and packaging art contributing to increased product visibility at major conventions including NY Toy Fair (2025) and San Diego Comic-Con (2023).
● Produced digital promotional items for high-profile film releases (Smurfs, 2025; Godzilla x Kong, 2024) viewed by millions globally.
● Artwork featured in Toy World Magazine (Royale High, May 2024).
● Collaborated with cross-functional teams to deliver assets for toy lines including DevSeries, Cobra
Kai, Royale High, and Adopt Me!, meeting all deadlines ahead of schedule.
Modeled and textured 3D props and game assets for the MMORPG World Zero.
● Modeled and textured props and game assets, enhancing visual fidelity and gameplay immersion.
● Produced promotional renders used in marketing campaigns that helped boost player engagement.
Created characters, props, and environments for multiple Roblox experiences, including licensed collaborations with Doctor Who and Next Gen.
● Selected for Roblox UGC Creator Program, releasing items purchased by hundreds of thousands of players.
● Designed toy packaging and promotional art for Roblox Toys & Marketing (2018–2021), driving strong retail presence.
● Work featured by CNBC (2020) and The New York Times (2021) for contributions to the platform’s creative economy.
● Contributed to major in-game events including Pizza Party (2019) and the Rthro Avatar Launch (2018).
Delivered props and environment assets for game development projects.
● Developed 3D assets and prop models for game environments, meeting all project specifications and deadlines.
● Applied stylized texturing techniques to enhance player immersion.
Designed interactive 3D content for the IMVU Creator Program.
● Designed and textured interactive 3D props and assets for the IMVU Creator Program, improving platform asset diversity.
● Delivered production-ready assets on tight timelines with zero revision cycles.
● Produced original animated content including the 3D Thursdays pilot and Anansi: The Keeper of Stories CG animatic.
● Secured sponsorship from Maker Spark and Disney XD.
● Created custom 3D characters, props, and renders for independent game developers and animation studios.
● Delivered high-quality designs ensuring excellent client satisfaction rates.